Check out 29 Fresh Game Cards from Magic: The Gathering's Teenage Mutant Ninja Turtles Set (Including a Commander Deck!)

Everyone's beloved pizza-eating superheroes are arriving to Magic: The Gathering. The well-known trading card game's company, Wizards of the Coast, revealed a highly anticipated Teenage Mutant Ninja Turtles collaboration during a exclusive event held at New York Comic Con. Is this a exciting new set or simply another crossover marketing move? Let you be the judge.

Check out below at everything announced from the Magic x Teenage Mutant Ninja Turtles collaboration, including key context. All items mentioned below launches on March 6th, 2026, except for one item — a special Pizza Bundle drops a few weeks later on March 27th.

MTG x TMNT: Core Set Reveals

Before we get into the many unique products and bundles available, we’ll examine at all the cards from the core Teenage Mutant Ninja Turtles expansion that were revealed by the developers. Play boosters for the set are priced at $6.99 per pack, while Collector Boosters are priced at $37.99 per pack.

Let's unpack a few surprising details. First, there's a new mechanic called Sneak Attack, which is a riff on the pre-existing Ninjutsu, where gamers can play powerful creatures into the battlefield whenever an attacking creature goes unblocked. The big difference in this case is that this new ability can affect non-creature spells as well. Wizards also took the opportunity to clean up the mechanic a bit (Sneak is treated as playing a spell, unlike the older mechanic). The original ability isn't going away, but chances are players will encounter Sneak in upcoming expansions moving forward.

Should we were to return to the Kamigawa plane, it’s possible we’d use the original ability because that's where it originated and it’s a hallmark to that,” an experienced designer stated. “But in other settings, because the rules are cleaner and the new ability will be Standard-legal, it's more likely we’ll use the updated version.”

Another version of the leader Turtle, Sewer Samurai, is among four cards with unique artwork designed exclusively for the set by TMNT original artist Kevin Eastman.

Additionally, if you're shocked by the card text on Turtles Forever, which lets you play game cards outside of your main deck, many players were. But as per Wizards, it’s now a legal card in all formats of Magic.

Anyway, here are the extremely bizarre full-art lands from the TMNT set:

Following the company’s current policy, all these cards are all legal in Magic’s Standard format. The designers state they took care to ensure the cards and mechanics meshed well with current Standard expansions such as Edge of Eternities.

“I led the design for 15 months and we were aware it was going to be in standard and which sets would be alongside it in Standard,” the designer commented. “Our goal was to ensure that there's synergy with certain expansions like Edge of Eternities.”

For example, each of TMNT and Edge of Eternities include a blue-red strategy built around artifacts.

“They combine to provide the pieces for a enjoyable Standard deck,” the designer added.

Commander Deck: Turtle Power!

After declining to design any pre-constructed Commander decks for Spider-Man and the forthcoming Avatar: The Last Airbender collaborations, the company is changing direction with Teenage Mutant Ninja Turtles. It’s only a single precon, but it includes six different legendary creatures that can serve as your commander depending on how you combine them (five of the cards have a special Partner mechanic called “Character Select” that lets you start with two commanders in the command area instead of only one). Check them out for yourself:

The Turtle Power precon is priced at $69.99, though that could easily go up due to popularity. Sources told that it includes 43 new cards altogether, which translates to an additional 37 Turtle-themed cards in addition to the six legendary commanders shown above. (Doing some rough math, this suggests approximately 20 reprinted cards if we estimate the deck comes with 37 lands.)

How will the TMNT version of the iconic Sol Ring appear? We’ll just have to wait and find out.

Standard Bundle (Standard Edition)

Typically, the company is offering a collection. This one is priced at $69.99 and contains the listed items:

  • Nine Standard Boosters
  • 15 Foil land cards
  • Fifteen Non-foil basic lands
  • Two Reference cards
  • One Foil promotional card
  • 1 Large life tracker
  • 1 storage box

Pizza Bundle

Here’s a unique concept for the Teenage Mutant Ninja Turtles set, primarily because it comes in a box resembling a pizza delivery box. Every pizza-themed bundle costs $99.99 and comes with the following:

  • Nine Standard Boosters
  • 1 Premium Booster
  • 25 Regular pizza lands
  • Five Traditional foil pizza basic lands
  • Two Traditional foil pizza bundle promotional cards
  • 2 helper cards
  • 1 Large life tracker
  • One Card-storage box

For those curious what a “pizza bundle promo” is, it’s essentially a reprinted older card with brand-new TMNT art. The team revealed one for the well-known Magic card Dark Ritual featuring art of Splinter sprinkling black licorice pieces on a pizza. In total, there are six distinct pizza promos in total.

The Pizza Bundle launches a few weeks after the main set on March 27, 2026.

Draft Night

This unique product is designed for a four-player draft and costs $119.99. That will get you:

  • Twelve Standard Boosters (the perfect amount four people to play draft)
  • One Collector Booster (also known as, the reward for coming in first)
  • 90 Regular land cards (for building your draft deck)
  • Ten Regular token cards
  • 1 Draft insert (a single-page instruction sheet to drafting this expansion)

Cooperative Play Set

Lastly, the developers are doing something new with Teenage Mutant Ninja Turtles as in line with its continued initiative to develop Magic products aimed at beginners. In this case, the cooperative set is a unique product of prebuilt decks that allow two players join forces against a “Boss” enemy deck that pilots itself.

The concept is that every Boss card grants special abilities to the creature cards included in the Boss deck. The Boss automatically casts an additional card per turn, and you’ll start off fighting {one Boss|

Jason Gutierrez
Jason Gutierrez

A certified nutritionist passionate about holistic health and evidence-based dietary practices.